Shot Breakdown
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00:06 |
"Smirnoff Ice", Animal Logic
Lighting, Texturing, Shaders of environment |
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00:14 |
"Toyota Cones", Animal Logic
Lighting and Texturing of cones and roads |
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00:17 |
"Aquamarine - Gummy Worm", Animal Logic
Shaders of gummy worm |
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00:19 |
"Subaru Grip", Animal Logic
Lighting, Texturing, Displacements, Shaders |
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00:22 |
"300", Animal Logic
Lighting, Texturing, Shaders of environments. Lighting Lead on entire project. |
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00:26 |
"300", Animal Logic
Lighting, Shaders of 3D chest plate and spear |
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00:28 |
"300", Animal Logic
100% CG shot. Lighting, Texturing and Shaders of characters, weapons and environment. |
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00:31 |
"300", Animal Logic
Texturing, Shaders and Lighitng of falling Persians |
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00:33 |
"Adidas Stages", Animal Logic
Lighting, Texturing, Shaders of spaceships and debris |
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00:41 |
"Carlton Draught - The Big Ad", Animal Logic
Modeling and Texturing of chracters for Massive crowd simulations |
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00:46 |
"Optus - Simple Life", Animal Logic
Lighting, Shading, projection setup |
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00:47 |
"Toyota - Knives", Animal Logic
Lighting of knives |
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00:51 |
"Smirnoff Ice", Animal Logic
Lighting, Shaders, Texturing. Modeling of bottle |
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00:54 |
"Subway - Wrapper", Rhino
CG environment, fur rendering for grass |
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00:56 |
"Toyota - Ice Car", Animal Logic
Modeling of car as a single sculpted surface |
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00:59 |
"Chrysler Dodge", Rhino
Lighting, Shading |
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01:01 |
"Verizon FIOS", Rhino
Lighting, Shaders |
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01:03 |
"Visa - Birds", Animal Logic
Lighing, Shaders, Animation of birds |
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01:05 |
"Sharks", Hopr
Lighting, Shaders |
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01:12 |
"San Diego Zoo - Zebra", Animal Logic
Lighing, Texturing, Shaders |
Music: Sasha - Cloud Cuckoo - Airdrawndagger 2002
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